Return to site

Starbound How To Reset Universe

broken image


(Redirected from Save)
Work In Progress!

This article or section is currently in the process of an expansion or major restructuring.
You are welcome to assist in its construction by editing it as well.

Saving in Starbound is a complex procedure. Every aspect of the game is saved separately in a certain location, making it possible to manipulate parts of a save independently, to an extent. Most often knowing the structure of the save is required for doing universe reset.Save location in Starbound (as of version 1.4) is at

How to universe reset abd

Backup your Universe Folder in your Starbound/Griaffestorage, if you want to keep it for later. And than delete the whole Stuff in the Folder 'universe', Next time you start a Game or create a new Char. The whole Universe will be new/reset #1. Warp universe time ahead by the specified number of seconds. /clearstagehand Usage /clearstagehand. Despawns any stagehands with positions close to the current cursor position. /resetuniverseflags Usage /resetuniverseflags. Clears all universe flags, but doesn't directly revert any effects triggered by those flags. Source: Starbound Wiki. Right-click 'Starbound' in your Steam library (Or 'Starbound – Unstable' if you're using Unstable or Nightly) Click 'properties' Click 'local files' Click 'browse local files' Go into 'storage'. Your 'player' folder should be there. Step 2: Back up your player folder. This modding framework was created for Starbound v1.3.2 & up. Installing the PAK version 1. Backup + delete any previously installed version of the API. Extract the contents of the.zip file. Move the.pak file directly into your Starbound mods directory. Installing the SRC version 1.

If you wish to experiment with mods it is highly recommended to backup this directory.

  • 1Universe save structure

Universe save structure

Universe of Starbound is procedurally generated and preserved at

Save structure is as follows:

<--MAY BE OUTDATED!!!-->

Core keygen mac cs6. But it looks like that they are made using the virtual instruments.

universe.chunks

Contains known starsystem locations. Each star which you have seen in navigation console (farthest zoom level) is partially saved here. Only star name, seed, location and information on planets (only type and slot) is saved in this file. Results of deleting this file vary depending on whether star generation code has been modded.

universe.dat

Contains outpost state and universe unique identifier. If this file is lost or corrupted everyone in server loses their bookmarks/teleport locations (because the unique identifier is lost) and outpost state is reset.

If your only desire is to reset the outpost it is highly recommended to use the appropriate console command instead of deleting this file.

(hex string).clientcontext

Contains current ship location, current player location, admin state. If this file is deleted the player's ship will be teleported to a new randomly chosen starting planet (Lush type of lowest difficulty).

(XCoord)_(YCoord)_(uuid)).system

Contains description of a star system.

(XCoord)_(YCoord)_(uuid)_(Planet number)_(Moon number).world

Contains planet/moon data. (Starbound considers a planet orbiting another planet a moon; if the file refers to a planet orbiting the star itself, 'moon number' part is absent). Everything that is built or preexisting in that planet/moon. If this file is deleted, that specific planet/moon gets reset to its original state. The more the player modifies a certain planet, the bigger this file get.

Player save structure

Reset

Universe Reset

Universe reset, also known as 'Universe wipe', is an action of reverting the universe of Starbound to its initial state prior to being modified by a player. The easiest (and the most crude) way to do this is to delete the entire storage/universe directory.

Universe

Universe reset is necessary when universe generation is changed (most probably via modding the game). If a part of the save is corrupted and it is possible to track the corruption to a certain planet, wiping that planet instead of the whole universe is less damaging.

Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Modding:Save&oldid=189557'

Find below a list of all Starbound console commands for players and server administrators, updated for the latest version of Starbound on Steam (1.3.3, PC / Mac).

Type the name of a command into the search bar to instantly search the cheat table. Hover over a command to show detailed help and information for its arguments.

How To Reset My Starbound Universe

All commands start with /. To send commands, simply type them into the chat and hit enter.

Some commands require admin privileges: to gain access to these admin commands, you must first toggle admin mode on by typing the /admin command. Commands requiring admin privileges have Admin Only in their description in the below table.

Additionally, some commands require debug mode to be first activated by running the /debug command, the descriptions of these commands contain the label Debug Mode.

Starbound Delete Universe

For more help using console commands, please see our command guide.

How to reset my starbound universe

Backup your Universe Folder in your Starbound/Griaffestorage, if you want to keep it for later. And than delete the whole Stuff in the Folder 'universe', Next time you start a Game or create a new Char. The whole Universe will be new/reset #1. Warp universe time ahead by the specified number of seconds. /clearstagehand Usage /clearstagehand. Despawns any stagehands with positions close to the current cursor position. /resetuniverseflags Usage /resetuniverseflags. Clears all universe flags, but doesn't directly revert any effects triggered by those flags. Source: Starbound Wiki. Right-click 'Starbound' in your Steam library (Or 'Starbound – Unstable' if you're using Unstable or Nightly) Click 'properties' Click 'local files' Click 'browse local files' Go into 'storage'. Your 'player' folder should be there. Step 2: Back up your player folder. This modding framework was created for Starbound v1.3.2 & up. Installing the PAK version 1. Backup + delete any previously installed version of the API. Extract the contents of the.zip file. Move the.pak file directly into your Starbound mods directory. Installing the SRC version 1.

If you wish to experiment with mods it is highly recommended to backup this directory.

  • 1Universe save structure

Universe save structure

Universe of Starbound is procedurally generated and preserved at

Save structure is as follows:

<--MAY BE OUTDATED!!!-->

Core keygen mac cs6. But it looks like that they are made using the virtual instruments.

universe.chunks

Contains known starsystem locations. Each star which you have seen in navigation console (farthest zoom level) is partially saved here. Only star name, seed, location and information on planets (only type and slot) is saved in this file. Results of deleting this file vary depending on whether star generation code has been modded.

universe.dat

Contains outpost state and universe unique identifier. If this file is lost or corrupted everyone in server loses their bookmarks/teleport locations (because the unique identifier is lost) and outpost state is reset.

If your only desire is to reset the outpost it is highly recommended to use the appropriate console command instead of deleting this file.

(hex string).clientcontext

Contains current ship location, current player location, admin state. If this file is deleted the player's ship will be teleported to a new randomly chosen starting planet (Lush type of lowest difficulty).

(XCoord)_(YCoord)_(uuid)).system

Contains description of a star system.

(XCoord)_(YCoord)_(uuid)_(Planet number)_(Moon number).world

Contains planet/moon data. (Starbound considers a planet orbiting another planet a moon; if the file refers to a planet orbiting the star itself, 'moon number' part is absent). Everything that is built or preexisting in that planet/moon. If this file is deleted, that specific planet/moon gets reset to its original state. The more the player modifies a certain planet, the bigger this file get.

Player save structure

Universe Reset

Universe reset, also known as 'Universe wipe', is an action of reverting the universe of Starbound to its initial state prior to being modified by a player. The easiest (and the most crude) way to do this is to delete the entire storage/universe directory.

Universe reset is necessary when universe generation is changed (most probably via modding the game). If a part of the save is corrupted and it is possible to track the corruption to a certain planet, wiping that planet instead of the whole universe is less damaging.

Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Modding:Save&oldid=189557'

Find below a list of all Starbound console commands for players and server administrators, updated for the latest version of Starbound on Steam (1.3.3, PC / Mac).

Type the name of a command into the search bar to instantly search the cheat table. Hover over a command to show detailed help and information for its arguments.

How To Reset My Starbound Universe

All commands start with /. To send commands, simply type them into the chat and hit enter.

Some commands require admin privileges: to gain access to these admin commands, you must first toggle admin mode on by typing the /admin command. Commands requiring admin privileges have Admin Only in their description in the below table.

Additionally, some commands require debug mode to be first activated by running the /debug command, the descriptions of these commands contain the label Debug Mode.

Starbound Delete Universe

For more help using console commands, please see our command guide.

Starbound How To Reset Universe

Starbound Item IDsStarbound Quest IDsStarbound Blog

Starbound How To Delete Mods

You can switch between different command layouts by pressing the 'Table View' and 'Card View' buttons. Type the name of a command into the search box below to instantly search our database of 61 Starbound admin commands.





broken image